Privacy Policy

CueVR · last updated 3 October 2026
The short version. CueVR does not have accounts, does not show adverts, does not use analytics or tracking, and does not sell anything about you to anybody. Your settings and your results stay on your headset. Anything leaves your device only when you choose to: to play against other people online, to share something you have made, or to report another player.

Who this is from

CueVR is made and published by austinio7116 (DragonsTongue Games), an independent developer. This policy explains what the app does with information when you use it.

What stays on your headset

The following are written to the app's own private storage on your device. They are not transmitted anywhere, and they are removed when you uninstall the app.

What the app asks the Meta platform for

CueVR uses the Meta Horizon Platform SDK for two things only:

WhatWhyWhat happens to it
Entitlement check To confirm the copy of the app is a legitimate one, as the store requires. Answered by Meta. The result is a yes or no held in memory; it is never stored or sent anywhere by us.
Your display name So an opponent can see who they are playing rather than "OPPONENT". Held in memory while the app runs. It is sent to the other player only when you are in an online match, and only to them. It is never stored on any server of ours.

Meta's own handling of your account is governed by Meta's privacy policy, not this one.

Playing online

Online play is entirely optional. If you never choose ONLINE, nothing described in this section happens at all.

What is sent

That is the whole of it. There is no text chat, and no way for a player to send anything else.

How it gets there

Voice chat

Voice chat is being added to online rooms. This section describes how it works in the versions of CueVR that have it. It is off unless you turn it on.

Sharing what you make

You can choose to share a cue design, a ball set, a table style or a challenge with a six-letter code, and to publish it to the in-game gallery. Nothing is shared unless you choose SHARE.

Shared and published designs are kept until you ask for them to be removed. Write to the address below with the code and we will take it down.

Reporting another player

Everyone playing online is expected to follow Meta's Code of Conduct for Virtual Experiences. If someone does not, you can report them from the headset's own menu button while you are in the app, using Meta's reporting tools. A report is handled by Meta under Meta's privacy policy and passed to us so that we can look into it. It can include what you tell us in it, who the other player was (their Meta display name or user ID), when it happened, and anything you choose to attach in Meta's report form.

In versions with voice chat you can also choose REPORT on the pause screen, next to a player in your room. That sends us one line: the time, the room, the reason you picked, both players' display names and their places in the room. It does not include anyone's internet address: the relay keeps only a one-way scrambled form of it (a salted hash), so that repeated reports about the same connection can be recognised without the address itself being kept.

Cameras and passthrough

The app never sees your room. CueVR draws the table in mixed reality, but passthrough is composited by the headset's own operating system. The application is not given access to the camera images, and it does not request camera permission. No image, video or scan of your surroundings is captured, stored or transmitted.

Your microphone is used only for voice chat, only if you turn it on, and nothing you say is recorded (see Voice chat).

What the app is permitted to do

These are the only permissions the app declares:

PermissionWhat it is for
INTERNETOnline multiplayer, and the Meta entitlement check.
ACCESS_NETWORK_STATETo tell whether a network is available before trying to connect.
OPENXR / OPENXR_SYSTEMTo run as a VR application.
RECORD_AUDIOVoice chat in online rooms, in the versions that have it. Asked for only when you turn the microphone on.

There is no location permission, no contacts permission, no storage permission for your personal files and no camera permission.

What we do not do

Children

CueVR is a game of snooker and pool and contains nothing unsuitable, but it is not directed at children under 13, and no information is knowingly collected from them. Meta's own age requirements apply to the headset itself.

Your rights

The app holds no account and stores nothing about you on any server, apart from anything you choose to share or publish (see Sharing what you make) and any report made about or by you (see Reporting another player). Either can be removed on request. Everything the app keeps is on your own device, under your control: uninstalling CueVR removes all of it. If you are in the UK, EU or another region with data protection rights and you want to exercise them, write to the address below and we will help.

Changes

If this policy changes, the updated version will be posted at this address with a new date at the top. If a change ever means the app collects something it did not collect before, that will be stated plainly rather than buried.

Contact

Questions about privacy, or about this policy: mark.r.austin@gmail.com